In "Is Online Gaming Addictive?," Gina Rich discusses how, after more than a decade of debate, professionals still disagree about whether excessive online gaming is a diagnosable disorder.
Pair “Screen Addiction Among Teens: Is There Such a Thing?” with “Is Online Gaming Addictive?” and ask students to compare and contrast the authors’ tones regarding whether excessive tech usage — particularly in the form of online gaming — rises to the level of “addiction.” In “Screen Addiction Among Teens: Is There Such a Thing?,” how is a “habit” distinguished from an “addiction”? Why do some of the experts in both articles disagree about whether excessive online gaming warrants a classification as an official disorder? Why do some clinicians like Dr. Michael Bishop in “Screen Addiction Among Teens: Is There Such a Thing?,” prefer to classify excessive technology use as a “habit?” Explain the comparison between excessive online gaming and binge eating in “Screen Addiction Among Teens: Is There Such a Thing?,” and why playing video games excessively might be different from other sorts of addictions. How do some experts think that technology itself can be used to help gamers and others develop and maintain healthier boundaries?